Wednesday, 2 April 2014

Vehicle UVs



The image at the top shows the UV's from my vehicle, all unwrapped and ready to texture. The image underneath shows the basic colour blockout for the most important parts, the bits that will be at the players eye sight. The size of my vehicle means that when the textures are put on the model they're all very low resolution so many of the textures have been painted on. However, even the painted textures are still quite low resolution. This part isn't so bad but the UVs just don't stop, when i think i've done a block out for everything, i find more. Originally i had a texture on my track but got told it looked pretty bad i hand drew the textures which i like much more now.

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