Friday, 11 April 2014





This is my finished texture map in Photoshop, I began messing around with the different effects on the layers to try different things which I think helped. And the image at the top is the finished model, and base with textures in UDK. It's no where near as good as it could be, but i'm pretty happy with the final result. It looks like an excavator so all is good.

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